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<channel>
	<title>Akayuki</title>
	
	<link>http://akayuki.com</link>
	<description>The latest gaming news</description>
	<pubDate>Fri, 16 May 2008 18:31:28 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5</generator>
	<language>en</language>
			<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/akayuki/SapY" type="application/rss+xml" /><item>
		<title>Games On Your Zune</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/291758225/</link>
		<comments>http://akayuki.com/2008/05/16/games-on-your-zune/#comments</comments>
		<pubDate>Fri, 16 May 2008 16:49:15 +0000</pubDate>
		<dc:creator>Nemo</dc:creator>
		
		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[News]]></category>

		<category><![CDATA[XNA]]></category>

		<category><![CDATA[Zune]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4166</guid>
		<description><![CDATA[This article from Zunerama features an eight minute video tutorial for getting the XNA beta kit on your Zune and being able to get games uploaded.  Microsoft may be behind the Ipod in many aspects but it&#8217;s rushing full steam ahead on development.  Check it out.


]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://zunerama.com/forum/index.php?topic=9889.0" alt="Zunerama" />This article from <a href="http://www.zunerama.com/articles_032.php#080513_zune2_story">Zunerama</a> features an eight minute video tutorial for getting the XNA beta kit on your Zune and being able to get games uploaded.  Microsoft may be behind the Ipod in many aspects but it&#8217;s rushing full steam ahead on development.  Check it out.</p>
<p><img class="alignnone" src="http://img292.imageshack.us/img292/1636/alienaggressorsyz3.jpg" alt="Zunerama" /><br />
<img class="alignnone" src="http://zunerama.com/forum/index.php?topic=9889.0" alt="Zunerama" /></p>
]]></content:encoded>
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		<item>
		<title>Platinum Games Debut Trailers: Mad World, Bayonetta</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/291483968/</link>
		<comments>http://akayuki.com/2008/05/16/platinum-games-debut-trailers-mad-world-bayonetta/#comments</comments>
		<pubDate>Fri, 16 May 2008 07:44:47 +0000</pubDate>
		<dc:creator>Jak Cadden</dc:creator>
		
		<category><![CDATA[Media]]></category>

		<category><![CDATA[PlayStation 3]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Bayonetta]]></category>

		<category><![CDATA[MadWorld]]></category>

		<category><![CDATA[Platinum Games]]></category>

		<category><![CDATA[SEGA]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4165</guid>
		<description><![CDATA[Yesterday, it was reported that SEGA has teamed up with Platinum Games, which is made up of a bunch of ex-Capcom developers, to publish some new original games. The three games that have already been announced are MadWorld for the Wii, Bayonetta for the Xbox 360 and Playstation 3, and Infinite Line which was unlisted.
Debut [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday, it was <a title="Gamesindustry.biz" href="http://www.gamesindustry.biz/articles/sega-signs-deal-with-platinum-games">reported</a> that SEGA has teamed up with Platinum Games, which is made up of a bunch of ex-Capcom developers, to publish some new original games. The three games that have already been announced are <em>MadWorld</em> for the Wii, <em>Bayonetta</em> for the Xbox 360 and Playstation 3, and <em>Infinite Line</em> which was unlisted.</p>
<p>Debut trailers have been released for the first two. I must say, <em>MadWorld</em> looks really stylish. It looks similar to <em>No More Heroes</em>, only in black and white (and red for the blood). I&#8217;m not certain if it&#8217;s cel-shaded or not, but I think it is. <em>Bayonetta</em>, on the other hand, didn&#8217;t really show much - more of a teaser, but looks promising.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="465" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="gamevideos6" /><param name="align" value="middle" /><param name="quality" value="high" /><param name="play" value="true" /><param name="loop" value="true" /><param name="scale" value="showall" /><param name="wmode" value="window" /><param name="devicefont" value="false" /><param name="bgcolor" value="#000000" /><param name="menu" value="true" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="salign" /><param name="src" value="http://www.gamevideos.com//swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D18874%26ordinal%3D%26adPlay%3Dfalse" /><embed id="gamevideos6" type="application/x-shockwave-flash" width="465" height="300" src="http://www.gamevideos.com//swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D18874%26ordinal%3D%26adPlay%3Dfalse" allowfullscreen="true" allowscriptaccess="sameDomain" menu="true" bgcolor="#000000" devicefont="false" wmode="window" scale="showall" loop="true" play="true" quality="high" align="middle"></embed></object></p>
<p>Hit the jump the Bayonetta debut trailer.</p>
<p><span id="more-4165"></span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="465" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="gamevideos6" /><param name="align" value="middle" /><param name="quality" value="high" /><param name="play" value="true" /><param name="loop" value="true" /><param name="scale" value="showall" /><param name="wmode" value="window" /><param name="devicefont" value="false" /><param name="bgcolor" value="#000000" /><param name="menu" value="true" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="salign" /><param name="src" value="http://www.gamevideos.com//swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D18866%26ordinal%3D%26adPlay%3Dfalse" /><embed id="gamevideos6" type="application/x-shockwave-flash" width="465" height="300" src="http://www.gamevideos.com//swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D18866%26ordinal%3D%26adPlay%3Dfalse" allowfullscreen="true" allowscriptaccess="sameDomain" menu="true" bgcolor="#000000" devicefont="false" wmode="window" scale="showall" loop="true" play="true" quality="high" align="middle"></embed></object></p>
]]></content:encoded>
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		<item>
		<title>Front Mission 2089 Launch Trailer</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/291477346/</link>
		<comments>http://akayuki.com/2008/05/16/new-front-mission-2089-launch-trailer/#comments</comments>
		<pubDate>Fri, 16 May 2008 07:18:01 +0000</pubDate>
		<dc:creator>Jak Cadden</dc:creator>
		
		<category><![CDATA[DS]]></category>

		<category><![CDATA[Media]]></category>

		<category><![CDATA[2089]]></category>

		<category><![CDATA[Front Mission]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4164</guid>
		<description><![CDATA[Square Enix has updated the official Front Mission 2089 website with a new trailer in anticipation of it&#8217;s launch. Front Mission 2089 is a futuristic tactical SRPG for the Nintendo DS and will be released in Japan on May 29th.

]]></description>
			<content:encoded><![CDATA[<p>Square Enix has updated the official <em>Front Mission 2089</em> website with a new trailer in anticipation of it&#8217;s launch. <em>Front Mission 2089</em> is a futuristic tactical SRPG for the Nintendo DS and will be released in Japan on May 29th.</p>
<p><object type="application/x-shockwave-flash" data="http://www.youtube.com/v/PWUu2Ms_0fE" width="425" height="355" wmode="transparent"><param name="movie" value="http://www.youtube.com/v/PWUu2Ms_0fE" /></object></p>
]]></content:encoded>
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		<feedburner:origLink>http://akayuki.com/2008/05/16/new-front-mission-2089-launch-trailer/</feedburner:origLink></item>
		<item>
		<title>Playstation 3 Firmware Coming Soon</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/291098690/</link>
		<comments>http://akayuki.com/2008/05/16/playstation-3-firmware-coming-soon/#comments</comments>
		<pubDate>Thu, 15 May 2008 18:05:54 +0000</pubDate>
		<dc:creator>Nemo</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[PlayStation 3]]></category>

		<category><![CDATA[GTA IV]]></category>

		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4163</guid>
		<description><![CDATA[The Playstation Blog reports that a new Firmware is due to hit your machines soon.  The notice reports that this is to bring stability to some PS3 titles.  One has to wonder if maybe all the reported problems with GTA IV may not have been fixed by their patch?  If this fixes any remaining issues, [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://blog.us.playstation.com/2008/05/14/firmware-v235-coming-soon/">Playstation Blog</a> reports that a new Firmware is due to hit your machines soon.  The notice reports that this is to bring stability to some PS3 titles.  One has to wonder if maybe all the reported problems with GTA IV may not have been fixed by their <a href="http://akayuki.com/wp-admin/post.php?action=edit&amp;post=4023">patch</a>?  If this fixes any remaining issues, happy gaming to GTA IV fans!</p>
]]></content:encoded>
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		<feedburner:origLink>http://akayuki.com/2008/05/16/playstation-3-firmware-coming-soon/</feedburner:origLink></item>
		<item>
		<title>User Created Echochrome Levels</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/291098691/</link>
		<comments>http://akayuki.com/2008/05/15/user-created-echochrome-levels/#comments</comments>
		<pubDate>Thu, 15 May 2008 17:58:43 +0000</pubDate>
		<dc:creator>Nemo</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[PlayStation 3]]></category>

		<category><![CDATA[echochrome]]></category>

		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4162</guid>
		<description><![CDATA[The Playstation Blog hinted that the first batch of user created levels were coming soon.  How soon? Today!  The levels will only be available until May 21st, so if you want to get your chance to see what fellow players managed to make and pass muster through the selection criteria then act fast and download [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://blog.us.playstation.com/2008/05/14/new-echochrome-user-created-levels-coming-soon/">Playstation Blog</a> hinted that the first batch of user created levels were coming soon.  How soon? Today!  The levels will only be available until May 21st, so if you want to get your chance to see what fellow players managed to make and pass muster through the selection criteria then act fast and download often!</p>
]]></content:encoded>
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		<item>
		<title>Xbox 360 Passes 10 Million Mark In North America</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/290791078/</link>
		<comments>http://akayuki.com/2008/05/15/xbox-360-passes-10-million-mark-in-north-america/#comments</comments>
		<pubDate>Thu, 15 May 2008 09:10:56 +0000</pubDate>
		<dc:creator>Suzaku</dc:creator>
		
		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Microsoft]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4157</guid>
		<description><![CDATA[Mircosoft today announced that its Xbox 360 console has sold over 10 million in North America since launch, making it the first &#8216;next-gen&#8217; (now current-gen) entertainment system to do so.
“This year will be the largest in the history of the video game industry, with Xbox 360 leading the charge in the U.S. and abroad,” said [...]]]></description>
			<content:encoded><![CDATA[<p>Mircosoft today announced that its Xbox 360 console has sold over 10 million in North America since launch, making it the first &#8216;next-gen&#8217; (now current-gen) entertainment system to do so.</p>
<blockquote><p><em>“This year will be the largest in the history of the video game industry, with Xbox 360 leading the charge in the U.S. and abroad,” said Don Mattrick, senior vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. “</em></p></blockquote>
<p><a href="http://akayuki.com/wp-content/xbox-360-logo.jpg"><img class="alignnone size-medium wp-image-4158" title="xbox-360-logo" src="http://akayuki.com/wp-content/xbox-360-logo-300x202.jpg" alt="" width="300" height="202" /></a></p>
<p><span id="more-4157"></span></p>
<blockquote><p>REDMOND, Wash. — May 14, 2008 — Microsoft Corp. today announced that the Xbox 360 video game and entertainment system has sold over 10 million units in the U.S., making it the first current-generation gaming console to break the 10 million mark in the U.S. The U.S. install base contributes to global sales of over 19 million, more than any other current-generation console.</p>
<p>“This year will be the largest in the history of the video game industry, with Xbox 360 leading the charge in the U.S. and abroad,” said Don Mattrick, senior vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. “History has shown us that the first company to reach 10 million in console sales wins the generation battle. We are uniquely positioned to set a new benchmark for the industry.”</p>
<p>This announcement comes on the heels of one of the biggest entertainment launches in history, “Grand Theft Auto IV,” on April 29, 2008. Gamers eager to experience “Grand Theft Auto IV” online helped boost Xbox LIVE global membership to over 12 million this month. Fueled by an unparalleled combination of access to friends and family, the best online gaming features, and the best entertainment content, the Xbox LIVE service has doubled in membership in only one year’s time.</p>
<p>“Reaching an installed base of 10 million consoles in the U.S. is a significant achievement and an essential milestone on the road to market leadership,” said Billy Pidgeon, research manager at IDC. “Perhaps more important is the Xbox 360 worldwide online base — 12 million Xbox LIVE gamers is the largest community in the connected console games sector, which represents the greatest growth opportunity in the console market and where Microsoft has been the leader for two generations.”</p>
<p>Xbox 360 leads with the industry’s highest software attach rate, more than any other console this generation, and is home to the best-selling games. With the launch of Grand Theft Auto IV in April, Xbox 360 is now the home to more than 16 platinum titles that have sold through one million units or more including hits like “Halo 3,” “Madden NFL 07” and “Madden NFL 08,” “Gears of War,” “Guitar Hero II” and “Guitar Hero III: Legends of Rock” and “Call of Duty®2, Call of Duty®3 and Call of Duty®4: Modern Warfare™,” giving Xbox 360 two times more platinum-selling titles than the Wii and a 16:2 lead over the PlayStation 3 in game titles topping one million in sales.Games not only sell better on the Xbox 360, they play better, too: Xbox 360 has 91 titles with a Metacritic review score of 80 or higher, compared with just 22 titles for Wii and 50 titles for PlayStation 3.</p></blockquote>
]]></content:encoded>
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		<item>
		<title>Nintendo Ordered By Court To Pay USD $21 Million For Patent Infringement</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/290782043/</link>
		<comments>http://akayuki.com/2008/05/15/nintendo-ordered-by-court-to-pay-usd-21-million-for-patent-infringement/#comments</comments>
		<pubDate>Thu, 15 May 2008 08:46:21 +0000</pubDate>
		<dc:creator>Suzaku</dc:creator>
		
		<category><![CDATA[Industry]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[Good Luck With That!]]></category>

		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4155</guid>
		<description><![CDATA[Texas-based Anascape Ltd. is about to get $21 million richer, as Nintendo has been ordered by a federal jury to pay the company for patent infringement.
The lawsuit was originally filed in 2006, and stated that Nintendo infringed on Anascape&#8217;s patent during the designing of the Wii Classic, GameCube and Wavebird controllers. The Nunchuck and Wii [...]]]></description>
			<content:encoded><![CDATA[<p>Texas-based Anascape Ltd. is about to get $21 million richer, as Nintendo has been ordered by a federal jury to pay the company for patent infringement.</p>
<p>The lawsuit was originally filed in 2006, and stated that Nintendo infringed on Anascape&#8217;s patent during the designing of the Wii Classic, GameCube and Wavebird controllers. The Nunchuck and Wii Remote were not mentioned in the suit, says Nintendo spokesman Charlie Scibetta.</p>
<p>Interestingly enough, Anascape also sued Microsoft for infringements before the Nintendo trial, but reached an agreement earlier this month.</p>
<p><a href="http://akayuki.com/wp-content/nintendo_wii_225_280283m2.jpg"><img class="alignnone size-medium wp-image-4156" title="nintendo_wii_225_280283m2" src="http://akayuki.com/wp-content/nintendo_wii_225_280283m2-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>Via <a href="http://news.yahoo.com/s/ap/20080515/ap_on_hi_te/nintendo_patent_dispute" target="_blank">Yahoo News</a></p>
]]></content:encoded>
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		<feedburner:origLink>http://akayuki.com/2008/05/15/nintendo-ordered-by-court-to-pay-usd-21-million-for-patent-infringement/</feedburner:origLink></item>
		<item>
		<title>Kojima’s Next Project: Zone Of The Enders?</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/290774747/</link>
		<comments>http://akayuki.com/2008/05/15/kojimas-next-project-zone-of-the-enders/#comments</comments>
		<pubDate>Thu, 15 May 2008 08:39:51 +0000</pubDate>
		<dc:creator>Suzaku</dc:creator>
		
		<category><![CDATA[DS]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[PS2]]></category>

		<category><![CDATA[PSP]]></category>

		<category><![CDATA[PlayStation 3]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4154</guid>
		<description><![CDATA[Now that Metal Gear Solid 4: Guns of the Patriots has finally been completed, Kojima is looking forward to creating new videogame series as well as continuing existing ones, such as Zone of the Enders.
The fast-paced mecha fighting series for the PlayStation 2 launched in Spring 2001, and was met with average reception at best. [...]]]></description>
			<content:encoded><![CDATA[<p>Now that <em>Metal Gear Solid 4: Guns of the Patriots </em>has finally been completed, Kojima is looking forward to creating new videogame series as well as continuing existing ones, such as <em>Zone of the Enders</em>.</p>
<p>The fast-paced mecha fighting series for the PlayStation 2 launched in Spring 2001, and was met with average reception at best. It is widely considered to be one of the PS2&#8217;s most underrated games, and has gained its own cult-fanbase across the world.</p>
<blockquote><p>In an interview with PSM UK, Kojima stated that he<em> &#8220;would like to say that Zone of the Enders is quite near the priority list… [after MGS4] it might be good to change to outer space or robots or things like that for a change&#8221;</em></p></blockquote>
<p>We can only hope.</p>
]]></content:encoded>
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		<item>
		<title>Manga Artist Creates New Soul Calibur 4 Character</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/290560474/</link>
		<comments>http://akayuki.com/2008/05/15/manga-artist-creates-new-soul-calibur-4-character/#comments</comments>
		<pubDate>Thu, 15 May 2008 00:58:19 +0000</pubDate>
		<dc:creator>Jak Cadden</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[PlayStation 3]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Soul Calibur IV]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4152</guid>
		<description><![CDATA[The latest issue of Weekly Young Jump has revealed that Hiroya Oku, the creator of the popular mature manga Gantz, has designed one of the new characters in Nacmo&#8217;s upcoming next-gen fighting game, Soul Calibur IV. The fighter&#8217;s name is Shura and she is said to be a counterpart of some sort to Ivy.

]]></description>
			<content:encoded><![CDATA[<p>The latest issue of Weekly Young Jump has revealed that Hiroya Oku, the creator of the popular mature manga <em>Gantz</em>, has designed one of the new characters in Nacmo&#8217;s upcoming next-gen fighting game, <em>Soul Calibur IV</em>. The fighter&#8217;s name is Shura and she is said to be a counterpart of some sort to Ivy.</p>
<p><a href="http://akayuki.com/wp-content/sc4g.gif"><img class="alignnone size-medium wp-image-4153" title="sc4g" src="http://akayuki.com/wp-content/sc4g-202x300.gif" alt="" width="202" height="300" /></a></p>
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		<item>
		<title>Hot Shots Gold PS Store Downloadable Content Coming</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/290244737/</link>
		<comments>http://akayuki.com/2008/05/14/hot-shots-gold-ps-store-downloadable-content-coming/#comments</comments>
		<pubDate>Wed, 14 May 2008 15:34:49 +0000</pubDate>
		<dc:creator>Nemo</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[PlayStation 3]]></category>

		<category><![CDATA[Hot Shots Golf]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4151</guid>
		<description><![CDATA[The Playstation Blog has updated with some information about an upcoming Hot Shots Golf download.  Two new characters are being introduced, Alex and Gloria.  They also explain that the way they built the game is with a plug and play aspect, so introducing new characters and courses is simplified.  They squash any rumors that part [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://blog.us.playstation.com/2008/05/13/new-hot-shots-golf-characters/">Playstation Blog</a> has updated with some information about an upcoming <em>Hot Shots Golf</em> download.  Two new characters are being introduced, Alex and Gloria.  They also explain that the way they built the game is with a plug and play aspect, so introducing new characters and courses is simplified.  They squash any rumors that part of the downloadable content was already on the disc and just needed to be unlocked.  They say that it just simply isn&#8217;t true.</p>
<p><img class="alignnone" src="http://farm3.static.flickr.com/2180/2490627168_f8a8187c89_m.jpg" alt="Playstation Blog" /><img class="alignnone" src="http://farm4.static.flickr.com/3177/2489809325_30218f71e1_m.jpg" alt="Playstation Blog" /></p>
]]></content:encoded>
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		<item>
		<title>PS Blog Celebrates 10th Anniversary Of Gran Turismo</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/290244738/</link>
		<comments>http://akayuki.com/2008/05/14/ps-blog-celebrates-10th-anniversary-of-gran-turismo/#comments</comments>
		<pubDate>Wed, 14 May 2008 15:27:20 +0000</pubDate>
		<dc:creator>Nemo</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[PS2]]></category>

		<category><![CDATA[PlayStation 3]]></category>

		<category><![CDATA[Gran Turismo]]></category>

		<category><![CDATA[PlayStation]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4150</guid>
		<description><![CDATA[To celebrate the 10th anniversary of Gran Turismo, one of the most popular racing sim franchises in the history of console and computer games, the Playstation Blog explains some interesting stats and what breathes life into the creation of this series.  Here is a snippet:
Heritage is measured by an aggregate of impeccable work, outstanding performance, [...]]]></description>
			<content:encoded><![CDATA[<p>To celebrate the 10th anniversary of <em>Gran Turismo</em>, one of the most popular racing sim franchises in the history of console and computer games, the <a href="http://blog.us.playstation.com/2008/05/13/a-decade-of-gran-turismo/">Playstation Blog</a> explains some interesting stats and what breathes life into the creation of this series.  Here is a snippet:</p>
<blockquote><p>Heritage is measured by an aggregate of impeccable work, outstanding performance, unparalleled design and revolutionary thinking. It’s a quality that few command, and those that do are respected for where they’ve been, where they are, and where they’ll go in the years to come. Ferrari has it, as do BMW, Ford, and Nissan to name a few. It represents years of passion and dedication, the power to reach beyond the niche and simultaneously dwarf and inspire the competition.</p>
<p>This is heritage, this is <a href="http://us.playstation.com/granturismo/">Gran Turismo</a>. This is our decade long devotion to excellence, as this week marks our <a href="http://us.playstation.com/granturismo/news_events.asp?_id=0">10 year anniversary</a> of the Gran Turismo series in North America.</p></blockquote>
<p><img class="alignnone" src="http://farm4.static.flickr.com/3047/2490100272_193762566e.jpg" alt="Playstation Blog" /></p>
<p><span id="more-4150"></span></p>
<blockquote><p>And as of April 30, Gran Turismo has <a href="http://www.us.playstation.com/News/PressReleases/470">shipped over 50 million games worldwide</a>, complete with unrivaled physics, stunning graphics and a loyal fan base from every industry and lifestyle across the globe.</p>
<p>Many of you who have been fans of the series can fondly look back with us to the days of the first <a href="http://www.us.playstation.com/granturismo/products_gt1_home.asp">Gran Turismo on PSone</a>, which in many ways revolutionized and redefined the racing category within video games. Licensed cars, realistic graphics, customization, replays were all pretty much unheard of, or unimagined, back then in racing games. Since then, Gran Turismo has grown and evolved, adding new features as the series progressed. It has also allowed millions the chance to test drive EVOs, STIs and GT-Rs, cars that were extremely rare in North America. Many also extended their passion from virtual to actual, actively seeking those rare imports, working on them and tuning them for track racing. The series also introduced Photo Mode, a simple and overlooked feature that is now a standard in any racing game, as well as B-spec mode, where you became the race team manager, commanding from the paddock.</p>
<p>Which leads us to the here and now with <a href="http://www.us.playstation.com/PS3/Games/Gran_Turismo_5_Prologue">Gran Turismo 5 Prologue</a> on the PLAYSTATION 3, a thorough racing experience with multiple views and features that will once again, change the way racing games are experienced. Gran Turismo 5 Prologue offers Gran Turismo-TV, automotive content from around the world, news feeds ticker off real-time events, and sixteen player games (both online and offline) that recreate the rush of actual track racing.</p>
<p><a title="GT1GT5 by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/2489991362/"><img src="http://farm4.static.flickr.com/3286/2489991362_d0263d1b92.jpg" alt="GT1GT5" width="500" height="197" /></a><br />
This is where our passions lie–in the cars, driving, and racing heritage. We’ve come a long way from the days of the first Gran Turismo, and we still have a ways to go to complete the vision.</p>
<p>Happy 10th Anniversary to everyone at <a href="http://www.polyphony.co.jp/english/index.html">Polyphony Digital</a> and all the fans, both new and old, in our global Gran Turismo family.</p></blockquote>
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		<item>
		<title>PSP Sales Increase By 4 Million</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/290189464/</link>
		<comments>http://akayuki.com/2008/05/14/psp-sales-increase-by-4-million/#comments</comments>
		<pubDate>Wed, 14 May 2008 13:38:40 +0000</pubDate>
		<dc:creator>Suzaku</dc:creator>
		
		<category><![CDATA[PSP]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4147</guid>
		<description><![CDATA[The recently released full-year financial reports from Sony have revealed not only smaller PS3 losses, but also that PSP sales went up by over 4 million year.
According to the report, worldwide sales of the popular Sony handheld during the financial year ending April were at 13.89 million. It sold 9.77 million last year, meaning sales [...]]]></description>
			<content:encoded><![CDATA[<p>The recently released full-year financial reports from Sony have revealed not only smaller PS3 losses, but also that PSP sales went up by over 4 million year.</p>
<p>According to the report, worldwide sales of the popular Sony handheld during the financial year ending April were at 13.89 million. It sold 9.77 million last year, meaning sales have increased by at least four million.</p>
<p>This much thanks to the fact that the PSP has seen a massive growth in Japanese sales this year, outselling both the DS and Wii for several months.</p>
<p><a href="http://akayuki.com/wp-content/psp_angle_shot2.jpg"><img class="alignnone size-medium wp-image-4148" title="psp_angle_shot2" src="http://akayuki.com/wp-content/psp_angle_shot2-300x160.jpg" alt="" width="300" height="160" /></a></p>
<p>Via <a href="http://www.pocketgamer.co.uk/r/PSP/PSP+news/news.asp?c=6840" target="_blank">PocketGamer</a></p>
]]></content:encoded>
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		<item>
		<title>Tales Of Vesperia Coming To PlayStation 3</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/290150951/</link>
		<comments>http://akayuki.com/2008/05/14/tales-of-vesperia-coming-to-playstation-3/#comments</comments>
		<pubDate>Wed, 14 May 2008 12:51:55 +0000</pubDate>
		<dc:creator>Suzaku</dc:creator>
		
		<category><![CDATA[PlayStation 3]]></category>

		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4145</guid>
		<description><![CDATA[Nacmo Bandai has published a list of their upcoming games slated for release in Japan 2008. While the listing is written entirely in Japanese, one of the titles on it is most definitely Tales of Vesperia, revealing that the game is now to the PS3 as well.
Tales of Vesperia is the newest and tenth main [...]]]></description>
			<content:encoded><![CDATA[<p>Nacmo Bandai has published a list of their upcoming games slated for release in Japan 2008. While the listing is written entirely in Japanese, one of the titles on it is most definitely <em>Tales of Vesperia,</em> revealing that the game is now to the PS3 as well.</p>
<p><em>Tales of Vesperia </em>is the newest and tenth main entry into the<em> Tales of</em> series. It was announced on December 22nd, 2007 and Jump Festa. It will be produced by Yoshito Higuchi.</p>
<p>No release dates have been confirmed for any of the versions.</p>
<p><a href="http://akayuki.com/wp-content/newtalesps3_news.jpg"><img class="alignnone size-medium wp-image-4146" title="newtalesps3_news" src="http://akayuki.com/wp-content/newtalesps3_news-300x226.jpg" alt="" width="300" height="226" /></a><br />
(Click to enlarge)</p>
]]></content:encoded>
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		<item>
		<title>Weekly Famitsu Scans - May 14th</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/289997769/</link>
		<comments>http://akayuki.com/2008/05/14/weekly-famitsu-scans/#comments</comments>
		<pubDate>Wed, 14 May 2008 07:25:19 +0000</pubDate>
		<dc:creator>sexyback</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Famitsu]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4142</guid>
		<description><![CDATA[After a long time, Weekly Famitsu returns on Akayuki. The scans from this week&#8217;s issue can be found after the jump.

~ Weekly Scores

- Siren: New Translation (PS3)

- BioHazard 5 (PS3, 360)



- Bayonetta (PS3, 360)




- Infinite Line (DS)


 - Mad World (Wii)


]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">After a long time, Weekly Famitsu returns on Akayuki. The scans from this week&#8217;s issue can be found after the jump.</p>
<p style="text-align: left;"><span id="more-4142"></span></p>
<p style="text-align: left;"><strong>~ Weekly Scores</strong></p>
<p style="text-align: center;"><a href="http://akayuki.com/wp-content/scores3.jpg"><img class="aligncenter size-thumbnail wp-image-4143" title="scores3" src="http://akayuki.com/wp-content/scores3-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p style="text-align: left;"><strong>- Siren: New Translation (PS3)</strong></p>
<p style="text-align: center;"><a href="http://akayuki.com/wp-content/siren_newtranslation.jpg"><img class="aligncenter size-thumbnail wp-image-4132" title="siren_newtranslation" src="http://akayuki.com/wp-content/siren_newtranslation-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p style="text-align: left;"><strong>- BioHazard 5 (PS3, 360)<br />
</strong></p>
<p style="text-align: center;"><a href="http://akayuki.com/wp-content/bh5_04.jpg"><img class="aligncenter size-thumbnail wp-image-4140" title="bh5_04" src="http://akayuki.com/wp-content/bh5_04-150x150.jpg" alt="" width="150" height="150" /></a><a href="http://akayuki.com/wp-content/bh5_03.jpg"><img class="aligncenter size-thumbnail wp-image-4139" title="bh5_03" src="http://akayuki.com/wp-content/bh5_03-150x150.jpg" alt="" width="150" height="150" /></a><a href="http://akayuki.com/wp-content/bh5_02.jpg"><img class="aligncenter size-thumbnail wp-image-4138" title="bh5_02" src="http://akayuki.com/wp-content/bh5_02-150x150.jpg" alt="" width="150" height="150" /></a><a href="http://akayuki.com/wp-content/bh5_01.jpg"><img class="aligncenter size-thumbnail wp-image-4137" title="bh5_01" src="http://akayuki.com/wp-content/bh5_01-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p style="text-align: left;">
<p style="text-align: left;"><strong>- Bayonetta (PS3, 360)<br />
</strong></p>
<p style="text-align: left;">
<p style="text-align: center;"><a href="http://akayuki.com/wp-content/bayonetta_2.jpg"><img class="aligncenter size-thumbnail wp-image-4136" title="bayonetta_2" src="http://akayuki.com/wp-content/bayonetta_2-150x150.jpg" alt="" width="150" height="150" /></a><a href="http://akayuki.com/wp-content/bayonetta_1.jpg"><img class="aligncenter size-thumbnail wp-image-4135" title="bayonetta_1" src="http://akayuki.com/wp-content/bayonetta_1-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p style="text-align: center;">
<p style="text-align: left;"><strong>- Infinite Line (DS)</strong></p>
<p style="text-align: left;">
<p style="text-align: center;"><a href="http://akayuki.com/wp-content/infiniteline_2.jpg"><img class="aligncenter size-thumbnail wp-image-4134" title="infiniteline_2" src="http://akayuki.com/wp-content/infiniteline_2-150x150.jpg" alt="" width="150" height="150" /></a><a href="http://akayuki.com/wp-content/infiniteline_1.jpg"><img class="aligncenter size-thumbnail wp-image-4133" title="infiniteline_1" src="http://akayuki.com/wp-content/infiniteline_1-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p style="text-align: left;"><strong> - Mad World (Wii)</strong></p>
<p style="text-align: center;"><a href="http://akayuki.com/wp-content/mw.jpg"><img class="aligncenter size-thumbnail wp-image-4141" title="mw" src="http://akayuki.com/wp-content/mw-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p style="text-align: left;">
]]></content:encoded>
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		<item>
		<title>Assassin’s Solid - No Joke</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/289762624/</link>
		<comments>http://akayuki.com/2008/05/14/assassins-solid-no-joke/#comments</comments>
		<pubDate>Tue, 13 May 2008 22:55:58 +0000</pubDate>
		<dc:creator>Jak Cadden</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[PlayStation 3]]></category>

		<category><![CDATA[Assassin's Creed]]></category>

		<category><![CDATA[Metal Gear Solid]]></category>

		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4130</guid>
		<description><![CDATA[Well, sort of. You may remember around the first of April, Konami released a video of Altair from Assassin&#8217;s Creed walking around one of the street battles in Metal Gear Solid 4. It has been confirmed that Snake actually has an alternative Altair costume that can be enabled in MGS4.

Source - PS3 Fanboy
]]></description>
			<content:encoded><![CDATA[<p>Well, sort of. You may remember around the first of April, Konami released a video of Altair from <em>Assassin&#8217;s Creed</em> walking around one of the street battles in <em>Metal Gear Solid 4</em>. It has been confirmed that Snake actually has an alternative Altair costume that can be enabled in <em>MGS4</em>.</p>
<p><a href="http://akayuki.com/wp-content/as.jpg"><img class="alignnone size-medium wp-image-4131" title="as" src="http://akayuki.com/wp-content/as-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>Source - <a title="PS3 Fanboy" href="http://www.ps3fanboy.com/2008/05/13/assassins-solid-is-real/">PS3 Fanboy</a></p>
]]></content:encoded>
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		<item>
		<title>Banjo-Kazooie: Nuts &amp; Bolts Debut Trailers</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/289753688/</link>
		<comments>http://akayuki.com/2008/05/14/banjo-kazooie-nuts-bolts-debut-trailers/#comments</comments>
		<pubDate>Tue, 13 May 2008 22:24:40 +0000</pubDate>
		<dc:creator>Jak Cadden</dc:creator>
		
		<category><![CDATA[Media]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Banjo-Kazooie]]></category>

		<category><![CDATA[Nuts &amp; Bolts]]></category>

		<category><![CDATA[Rare]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4128</guid>
		<description><![CDATA[Debut footage of Rare&#8217;s next generation sequel to it&#8217;s famous platformer franchise Banjo-Kazooie has hit the internet. This is a prime example of why Microsoft bought Rare.
Debut Trailer 

Hit the jump for the second trailer.

Air to Ground

]]></description>
			<content:encoded><![CDATA[<p>Debut footage of Rare&#8217;s next generation sequel to it&#8217;s famous platformer franchise <em>Banjo-Kazooie</em> has hit the internet. This is a prime example of why Microsoft bought Rare.</p>
<p><strong>Debut Trailer </strong></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="465" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="gamevideos6" /><param name="align" value="middle" /><param name="quality" value="high" /><param name="play" value="true" /><param name="loop" value="true" /><param name="scale" value="showall" /><param name="wmode" value="window" /><param name="devicefont" value="false" /><param name="bgcolor" value="#000000" /><param name="menu" value="true" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="salign" /><param name="src" value="http://www.gamevideos.com//swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D18831%26ordinal%3D%26adPlay%3Dfalse" /><embed id="gamevideos6" type="application/x-shockwave-flash" width="465" height="300" src="http://www.gamevideos.com//swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D18831%26ordinal%3D%26adPlay%3Dfalse" allowfullscreen="true" allowscriptaccess="sameDomain" menu="true" bgcolor="#000000" devicefont="false" wmode="window" scale="showall" loop="true" play="true" quality="high" align="middle"></embed></object></p>
<p>Hit the jump for the second trailer.</p>
<p><span id="more-4128"></span></p>
<p><strong>Air to Ground</strong></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="465" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="gamevideos6" /><param name="align" value="middle" /><param name="quality" value="high" /><param name="play" value="true" /><param name="loop" value="true" /><param name="scale" value="showall" /><param name="wmode" value="window" /><param name="devicefont" value="false" /><param name="bgcolor" value="#000000" /><param name="menu" value="true" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="salign" /><param name="src" value="http://www.gamevideos.com//swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D18837%26ordinal%3D%26adPlay%3Dfalse" /><embed id="gamevideos6" type="application/x-shockwave-flash" width="465" height="300" src="http://www.gamevideos.com//swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com/video/videoListXML%3Fid%3D18837%26ordinal%3D%26adPlay%3Dfalse" allowfullscreen="true" allowscriptaccess="sameDomain" menu="true" bgcolor="#000000" devicefont="false" wmode="window" scale="showall" loop="true" play="true" quality="high" align="middle"></embed></object></p>
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		<item>
		<title>Too Human Gets EU Release Date</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/289651988/</link>
		<comments>http://akayuki.com/2008/05/14/too-human-gets-eu-release-date/#comments</comments>
		<pubDate>Tue, 13 May 2008 19:10:52 +0000</pubDate>
		<dc:creator>Jak Cadden</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Too Human]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4126</guid>
		<description><![CDATA[Too Human, Silicon Knights action RPG which has been in development since last generation, will be released in Europe on August 29th, which is a little over a week after it&#8217;s US release date. Many video game publications are also reporting that Silicon Knights had to downgrade the co-op play in Too Human from four [...]]]></description>
			<content:encoded><![CDATA[<p><em>Too Human</em>, Silicon Knights action RPG which has been in development since last generation, will be released in Europe on August 29th, which is a little over a week after it&#8217;s US release date. Many video game publications are also reporting that Silicon Knights had to downgrade the co-op play in <em>Too Human</em> from four players to two players.</p>
<p><a href="http://akayuki.com/wp-content/th.jpg"><img class="alignnone size-medium wp-image-4127" title="th" src="http://akayuki.com/wp-content/th-300x180.jpg" alt="" width="300" height="180" /></a></p>
<p>Source - <a title="Eurogamer" href="http://www.eurogamer.net/article.php?article_id=140006">Eurogamer</a></p>
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		<title>Penny Arcade Game Dated For Release</title>
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		<comments>http://akayuki.com/2008/05/13/penny-arcade-game-dated-for-release/#comments</comments>
		<pubDate>Tue, 13 May 2008 17:28:38 +0000</pubDate>
		<dc:creator>Nemo</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4125</guid>
		<description><![CDATA[For those of you Penny Arcade readers slavering at the mouth to get your hands on this game, the wait is almost over as they have announced their release date for both the XBLA and PC.  Here is a snippet of the article from Ars Technica:
The Penny Arcade game has been a long time [...]]]></description>
			<content:encoded><![CDATA[<p>For those of you Penny Arcade readers slavering at the mouth to get your hands on this game, the wait is almost over as they have announced their release date for both the XBLA and PC.  Here is a snippet of the article from <a href="http://arstechnica.com/journals/thumbs.ars/2008/05/13/penny-arcades-first-game-given-final-release-date-may-21">Ars Technica</a>:</p>
<blockquote><p>The Penny Arcade game has been a long time coming, but now we know when we&#8217;ll get a chance to play it: both the Xbox Live version of the game and the PC/Linux/OS X version will be released next Wednesday, May 21. The game will cost 1600 Microsoft points, or $19.95. Play time is estimated at between six and ten hours, and the title is rated Mature.</p></blockquote>
<p><a href="http://akayuki.com/wp-content/paa-game1-1.jpg"><img class="alignnone size-medium wp-image-4129" title="paa-game1-1" src="http://akayuki.com/wp-content/paa-game1-1-300x187.jpg" alt="" width="300" height="187" /></a></p>
<p><span id="more-4125"></span></p>
<blockquote><p>Excellent.</p>
<p>The official description of the game: &#8220;<em>Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One</em> <span>is an RPG-Adventure game set in the deranged 1920s universe of New Arcadia, delivered to gamers via accessible episodic releases. Players join Gabe and Tycho, the crime-solving team of the Startling Developments Detective Agency, to combat savage enemies and solve mysteries hidden deep in the sinister heart of New Arcadia. The game is the result of close collaboration between Hothead Games and Penny Arcade, featuring distinct artwork and characters designed exclusively by Mike &#8216;Gabe&#8217; Krahulik, story and dialogue by Jerry &#8216;Tycho&#8217; Holkins, both brought to life by the Hothead team.&#8221;</span></p>
<p>We saw the game <a href="http://arstechnica.com/journals/thumbs.ars/2007/08/25/pax-the-penny-arcade-game-looks-good-and-should-earn-a-nice-m-rating">at last year&#8217;s PAX</a> and came away very impressed with both the art and the humorous writing; this is a game that Penny Arcade fans are sure to enjoy. It&#8217;s also <a href="http://arstechnica.com/journals/thumbs.ars/2008/04/02/penny-arcade-hothead-games-to-form-online-game-distribution-company">the first Greenhouse release</a>, Greenhouse being the indie games portal <a href="http://arstechnica.com/news.ars/post/20080420-penny-arcade-cocreator-talks-indie-games-microsoft-with-ars.html">that Penny Arcade developed with Hothead Games</a> to help distribute independent titles to a wider audience. For a first title, they could do much worse.</p>
<p>We&#8217;re looking forward to playing this, and expect a review in the near future.</p></blockquote>
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		<title>Nintendo Says Sorry For Delay In Euro Release Of WiiWare</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/289580393/</link>
		<comments>http://akayuki.com/2008/05/13/nintendo-says-sorry-for-delay-in-euro-release-of-wiiware/#comments</comments>
		<pubDate>Tue, 13 May 2008 17:23:33 +0000</pubDate>
		<dc:creator>Nemo</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[WiiWare]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4124</guid>
		<description><![CDATA[To make up for the delay in the European release of the WiiWare release, they are topping the five games released for North America with a total of 8 Titles.   Both releases are still behind the 11 title release of Japan.
•       Dr. Mario &#38; Germ Buster (Nintendo)
• [...]]]></description>
			<content:encoded><![CDATA[<p>To make up for the delay in the<a href="http://wii.ign.com/articles/873/873468p1.html?RSSwhen2008-05-13_031700&amp;RSSid=873468"> European release</a> of the WiiWare release, they are topping the five games released for North America with a total of 8 Titles.   Both releases are still behind the 11 title release of Japan.</p>
<blockquote><p>•       <strong><a href="http://uk.wii.ign.com/objects/142/14209904.html">Dr. Mario &amp; Germ Buster</a></strong> (Nintendo)<br />
•       <strong><a href="http://uk.wii.ign.com/objects/142/14209899.html">Final Fantasy Crystal Chronicles: My Life as a King</a></strong> (Square Enix)<br />
•       <strong><a href="http://uk.wii.ign.com/objects/142/14236589.html">Lost Winds</a></strong> (Frontier)<br />
•       <strong><a href="http://uk.wii.ign.com/objects/142/14247978.html">Pirates: The Key of Dreams</a></strong> (Oxygen Interactive Ltd)<br />
•       <strong><a href="http://uk.wii.ign.com/objects/142/14212683.html">Pop</a></strong> (Nnooo)<br />
•       <strong><a href="http://uk.wii.ign.com/objects/142/14209913.html">Star Soldier R</a></strong> (Hudson Soft)<br />
•       <strong><a href="http://uk.wii.ign.com/objects/142/14246162.html">Toki Tori</a></strong> (Two Tribes B.V.)<br />
•       <strong><a href="http://uk.wii.ign.com/objects/142/14244012.html">TV Show King</a></strong> (Gameloft)</p></blockquote>
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		<title>Cross Over RPG In The Works</title>
		<link>http://feeds.feedburner.com/~r/akayuki/SapY/~3/289580394/</link>
		<comments>http://akayuki.com/2008/05/13/cross-over-rpg-in-the-works/#comments</comments>
		<pubDate>Tue, 13 May 2008 17:06:21 +0000</pubDate>
		<dc:creator>Nemo</dc:creator>
		
		<category><![CDATA[DS]]></category>

		<category><![CDATA[Industry]]></category>

		<category><![CDATA[News]]></category>

		<category><![CDATA[PlayStation 3]]></category>

		<category><![CDATA[Bandai]]></category>

		<category><![CDATA[Capcom]]></category>

		<category><![CDATA[Cross Edge]]></category>

		<category><![CDATA[Namco]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://akayuki.com/?p=4123</guid>
		<description><![CDATA[Five developers have stepped up to the plate to bring Japan what could potentially be one of the best cross over games to date, Cross Edge.  We reported earlier with some scans but now some details are available for the rest of us not able to read Japanese. Similar to the Kingdom Hearts franchise, [...]]]></description>
			<content:encoded><![CDATA[<p>Five developers have stepped up to the plate to bring Japan what could potentially be one of the best cross over games to date, <em><a href="http://www.1up.com/do/newsStory?cId=3167737">Cross Edge</a></em>.  <a href="http://akayuki.com/2008/05/10/cross-edge-screen-and-character-art/">We reported earlier</a> with some scans but now some details are available for the rest of us not able to read Japanese. Similar to the <em>Kingdom Hearts</em> franchise, this game will feature worlds based on <em>Disgaea</em> and <em>Dark Stalkers</em> to name a pair.  This game is currently slated only for a Japanese PS3 release but with the popularity of games like <em>Kingdom Hearts</em>, we may not be far from hearing a US release schedule.</p>
<p><img class="alignnone" src="http://media.arstechnica.com/journals/thumbs.media/blend.jpg" alt="Thanks to Ars Technica" /></p>
<p><span id="more-4123"></span></p>
<p>From 1UP:</p>
<blockquote><p>By <a href="http://www.1up.com/do/my1Up?publicUserId=5855318">Yoshi Sato</a>, 05/08/2008<br />
This week&#8217;s <em>Famitsu</em> magazine has revealed a brand new RPG for the PS3: <span class="bodybold">Cross Edge</span>. Developed by Compile Hearts, the game is a collaboration between five Japanese companies: Capcom, Namco Bandai, Nippon Ichi Software, Idea Factory, and Gust.</p>
<p>Players will take on the role of the hero Yuto Kannagi and heroine Mikoto Aiba. Characters from various games will also be featured, including Morigan, Felicia, and Dimitri from the <a title="Darkstalkers Chronicle: The Chaos Tower" href="http://www.1up.com/do/gameOverview?cId=3133449">Darkstalkers</a> series, Misha, Aurica, and Lady Shurelia from <a title="Ar Tonelico: Melody of Elemia" href="http://www.1up.com/do/gameOverview?cId=3143638">Ar Tonelico</a>, Etna and the Prinnies from <a title="Disgaea: Hour of Darkness" href="http://www.1up.com/do/gameOverview?cId=2006315">Disgaea</a>, Meu from <a title="Spectral Souls: Resurrection of the Ethereal Empires" href="http://www.1up.com/do/gameOverview?cId=3154124">Spectral Souls</a>, and Roze, Lilia, and Marie from <a title="Mana Khemia: Alchemists of Al Revis" href="http://www.1up.com/do/gameOverview?cId=3165791">Mana Khemia 2</a>.</p>
<p>Each world in the game is based on each of the titles mentioned above, players will venture across these worlds to free as many souls as possible and battle against evil monsters. Up to four characters can join the battle, with each of the buttons mapped to character-specific attacks and spells. Using combinations of these attacks between your characters will also trigger more powerful ones. Aiba will gain &#8220;forms&#8221; after freeing souls, which are basically new costumes to dress up in, each providing different properties and attributes.</p>
<p>Cross Edge is expected for a September release in Japan. Considering most of these game and characters are also familiar in the U.S., let&#8217;s hope that someone will pick up and localize this collaborative title.</p></blockquote>
<p>From Ars Technica:</p>
<blockquote>
<p class="Tag Full">By <a href="http://arstechnica.com/authors.ars/Vansau+Thompson">Michael Thompson</a> | Published: May 12, 2008 - 03:17PM CT</p>
<p>If <em>Freddy vs. Jason </em>taught us anything, it&#8217;s that franchise crossovers always result in winning formulas, just like the upcoming <em><a href="http://arstechnica.com/journals/thumbs.ars/2008/04/18/mortal-kombat-and-dc-comics-meet-in-a-very-bad-idea">Mortal Kombat vs. DC</a></em> game. Series like <em>Marvel vs. Capcom</em>, <a href="http://arstechnica.com/journals/thumbs.ars/2006/05/03/3825"><em>Kingdom Hearts</em></a>, and <a href="http://arstechnica.com/journals/thumbs.ars/2007/12/28/aliens-vs-predator-requiem-on-the-psp-missing-the-point"><em>Aliens vs. Predator</em></a> have proven that gamers do tend to adore titles involving more than one of their favorite franchises. Now, five Japanese developers are <a href="http://blog.wired.com/games/2008/05/mega-collaborat.html">joining forces</a> to assemble a new crossover RPG that will be, for lack of a grander word, epic.</p>
<p><em>X Edge</em> (&#8221;Cross Edge&#8221;) will be developed for the Playstation 3 and will feature input from Capcom, Namco Bandai, Nippon Ichi Software, Idea Factory, and Gust. Players will control unique protagonists in the game and will encounter characters from (among other series) the <em>Darkstalkers</em>, <em>Spectral Souls</em>, and <a href="http://arstechnica.com/journals/thumbs.ars/2008/02/28/disgaea-3-coming-to-north-america"><em>Disgaea</em></a> universes (pictured at right).</p>
<p><a href="http://www.1up.com/do/newsStory?cId=3167737">From what has been described</a>, it sounds as though the game will feature the &#8220;worlds are home to individual IPs&#8221; approach of<em> Kingdom Hearts</em>; each world will house unique monsters for players to battle . This month&#8217;s issue of Famitsu Magazine in Japan has an in-depth preview, as well. <em> X Edge</em> is due out in Japan this September from Compile Hearts, but no one has offered to pick it up in the States yet. Of course, given the popularity of some of the featured series, it seems a safe bet that someone will be interested in bringing the game to America.</p></blockquote>
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